Technology
Anti-Google Video Runs In Times Square
Read more of this story at Slashdot.
The Push For Colbert's "Restoring Truthiness" Rally
Read more of this story at Slashdot.
Duke Nukem Forever Back In Development
Read more of this story at Slashdot.
Google sticks Wave in a box, puts a bow on top
Contrary to popular belief, Google Wave is not quite dead. Google plans to expand upon the open source code it has already released to form a more complete, standalone application known as "Wave in a Box." Wave will work (or not work, depending on how you look at it) as it always has, but with the new app, developers can run their own wave servers and host waves from their own machines.
"Since the beginning, it has been our vision that the Google Wave protocols could support a new generation of communication and collaboration tools," wrote Wave software engineer Alex North on the Google Wave Developer Blog. "The response from the developer community to date has been amazing and rewarding. Even more so now, we believe that developers and other projects are a critical part of this story."
North says the project will include an app bundle with both a Wave server and client, a "fast and fully-featured" wave panel in the Web client, persistent wave store and search for the server, and the ability to import wave data from the Web. Additionally, it will have gadget, robot, and data API support, as well as the ability to federate across other Wave in a Box instances. Even more details are available in Google's Wave Protocol Forum.
Google announced earlier this week that the Web version of Wave would remain online through "at least" the end of the year, and that users would be able to export their waves during that time. It was a blip of good news to those few lamenting Wave's short lifespan, but Wave in a Box should be a major step toward helping the project live on.
Read the comments on this post
New Malware Imitates Browser Warning Pages
Read more of this story at Slashdot.
Forgetful Facebook fanatics can remotely kill their other sessions
Forgetful Facebook users and wannabe-burglars can now rest a little easier at night knowing that they can remotely log themselves out if they accidentally left logged-in sessions in other locations. Facebook users will soon be able to see where else they might be logged on, adding another layer of security to the social networking service.
Some of you may know the scenario all too well: you log into your Facebook account at your friend's place or your parents' house to check an event page or post a quick update. Then you forget to log out before you leave, which you realize after your friend has posted 30 penis photos to your profile wall. If you think this doesn't really happen, think again: members of the Ars staff are constantly finding logged-in Facebook accounts at places like the Apple Store, and we aren't always able to resist the temptation to post a (polite, but) embarrassing update to the user's profile, reminding them to log out next time.
You'll be able to go to Account > Account Settings > Account Security in order to see which devices are currently logged into Facebook as you. (The feature is slowly rolling out to all users, so it may not be available on every account just yet.) There, Facebook will provide a list of active sessions along with as much device and location info as it can gather.
You then get the choice to "end" each session by logging it out, and there are extra steps you can take if those sessions aren't your own doing. "In the unlikely case that someone accesses your account without your permission, you can shut down the unauthorized login before resetting your password and taking other steps to secure your account and computer," the Facebook team wrote on its blog.
This update follows one from earlier this year that allows Facebook users to authenticate each device they want to use to log into their accounts. When someone tries to log into a locked-down account on a new device, Facebook will ask a series of questions to ensure the user is who she says she is. And, Facebook says these features are just the beginning: "Stay tuned over the coming weeks and months for more improvements," says Facebook.
Read the comments on this post
Frustrated Nexus One owner sues Google over "sporadic" 3G speed
Imagine that your name is Nathan Nabors and that you live in the sunny climes of Orlando, Florida. Imagine further that, back when Google announced its own Android phone and called it the Nexus One, you realized that your Orlando-based life would only be complete with the purchase of this shiny new gadget.
So you bought one, paying the full unlocked price of $563.38 from Google's online store. And, because you already had service with AT&T, you dropped a cool $230 to break that contract. Grand total: $793.38, and that doesn't even include a month-to-month service plan from T-Mobile.
Read the comments on this post
Flawed iTunes Stands Out Among Apple's Products
Read more of this story at Slashdot.
Northrop Grumman Says 'I'm Sorry' For Virginia IT Outage
Read more of this story at Slashdot.
iTunes Ping: The missing thing
iTunes 10 hands-on: snappier performance, questionable UI choices
By now, most iTunes users have already downloaded and installed iTunes 10. We've already given you the low-down on the biggest addition to the new version of iTunes—the Ping social network—but we also wanted to give our impressions on two "improvements" promised in the release notes: look-and-feel and performance. While we agree that iTunes is "faster and more responsive," we're not sold on the revised user interface.
Read the comments on this post
Facebook testing a 'stalker button'
Major Battle Brewing Between French Gov't and ISPs
Read more of this story at Slashdot.
Hurt Locker File-Sharing Subpoenas Begin
Read more of this story at Slashdot.
Ivy the Kiwi on the Wii, DS is a wonderful, addictive surprise
Ivy the Kiwi was created by Yuji Naka, the co-creator of Sonic the Hedgehog. Sonic is a character that continues to enjoy a strong following, and the series gives any follow-up work a huge shadow to live under. Don't worry, this game is up to the challenge.
Read the comments on this post
HP Backs Memristor Mass Production
Read more of this story at Slashdot.
We're trudging down the long road to universal 4Mbps broadband
Judging by the Federal Communications Commission's latest survey, we're still pretty far away from the FCC's National Broadband Plan goal of 4Mbps Internet download speeds for everyone. The agency's newest statistics indicate that out of 71 million wireline household connections, less than half (44 percent) matched or exceeded that benchmark, with its upload goal of 1Mbps.
Meanwhile, the number of consumers with full mobile wireless Internet accounts shot up by 40 percent from January through June of 2009, to 35 million subscribers. Twenty-five million had such access at the end of 2008.
But among those 35 million wireless connections, only 45 percent met the Department of Commerce and Agriculture's $7.2 billion broadband stimulus program's definition of "broadband"—advertised speeds of 768Kbps downloads and 200Kbps uploads.
Of the 113 million Internet connections out there all told (residential and business), 87 million or 76 percent reached that level. If you look just at fixed-location connections, 91 percent met that goal.
There were a few bright spots in the statistical picture. There are now four million fiber connections—a 23 percent jump, and the largest increase among fixed-location broadband services.
But cable modem connections only grew by three percent to 41 million and DSL by a mere one percent to 31 million (not that DSL is much of a measure of progress any more).
All-in-all, this latest survey offers the portrait of a nation whose consumers access the 'Net at relatively slow throughput rates. Keep in mind that another benchmark of the National Broadband Plan is 100Mbps to 100 million homes by 2020. We're a long way from that goal.
The data comes from information submitted to the FCC every six months by all ISPs.
Read the comments on this post
Users amused, annoyed by Facebook Places
Will motion controls reinvent gaming?
Wireless Power Group Has 'Qi' Prototypes
Read more of this story at Slashdot.
