Technology
Street Fighter IV: as good as you can expect on the iPhone
Street Fighter IV is now available on Apple's App Store; you can pick it up right now for $10 if you'd like to see what Capcom can do with Apple's hardware. Capcom also threw quite the party at GDC, allowing the press and community some hands-on time with the game. After playing for about 15 minutes, the verdict is in: this is about as good as you can expect from a fighting game on the iPhone.
It looks great, but you'll still be fighting the controlsAs a tech demo it's amazing. The characters are large and detailed, and they move fluidly with grace. Many people enjoyed simply watching others play the game; this is one of the prettiest portable fighting games out there. The problem is simple: the iPhone doesn't have any actual buttons. Many gamers are snobs about the input for their Street Fighter experience, playing with only arcade-quality parts. Going from my home set-up to virtual buttons on the iPhone screen took a while to get used to.
I was able to pull off the dragon punches and fireballs after a while, but the game never felt good to me. It never felt like a game I could sit down and play for hours. The iPhone just isn't set up for this kind of game, and Street Fighter IV felt like someone trying to prove that it could be done. The question they should have asked was should it be done. A good iPhone game takes advantage of what the hardware can do well and works around what it does poorly. Street Fighter IV is simply a graphical curiosity.
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Nanotubes help create thermopower waves
A paper published in Nature Materials this week details a new method for using nanotubes to generate significant amounts of power, at least for their size. When multi-walled carbon nanotubes are covered with a material that produces an exothermic reaction, the nanotubes help conduct the heat in one focused direction. To the apparent surprise of the researchers, this created an electrical pulse, a quick surge of power, that could be put to a number of uses.
When you couple a heat-activated material with exothermically-reactive chemicals, it's theoretically possible to create self-propagating waves of heat. However, there are a couple of problems with implementing systems like these. The waves generally propagate in all directions, which is not terribly efficient for heat- or power-generating purposes. Furthermore, materials that both prevent the wave of the pulse from scattering and can stand up to a large amount of heat are fairly rare.
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Getting chopped: why True Crime loves bladed weapons
Jeff O'Connell is the lead producer of the new True Crime game, and he's showing off the game's hand-to-hand fighting. The part of the game we saw was low on gunplay, but it looked great, with some cinematic-looking moves and kills. The game takes place in Hong Kong, and we're told the art team took 27,000 reference photos of the city. They wanted a bright, saturated look that showed the difference between night and day; a stark contrast in the city.
There were very few guns, and a good amount of slicing with meat cleavers. We asked O'Connell about this strange aspect of the game.
"Hong Kong is not as much an action movie as you'd think, to even possess a single bullet will put you in jail. The triads rely on fists and feet and chopping weapons. In the real Hong Kong these Muay Thai gyms are triad owned and operated. They teach their guys how to do Muay Thai because it's an extremely effective street-fighting mechanic. It's really brutal—it's knees and elbows and things that will brutalize you and put you down." That's why they focused on martial arts, with brutal stomps to knees and vicious kicks and punches... not to mention those slicing weapons.
"The cleaver aspect... guns are hard to come by. There's even a line in the cut scene where a character says 'he brought guns into this,' there's an escalation into guns, it doesn't start in a world where there are guns."
Being sliced up is simply a part of organized crime in Hong Kong. "They call it being 'chopped' by the triads," he explains. "They target you, mutilate you, and often leave you alive. He talks about a recent story of a radio personality who said the wrong thing about a man with triad connections, and he was hacked up with cleavers. The game will feature many chopping weapons; there is not an emphasis on firearms. The hand-to-hand fighting mechanics are impressive, with environmental kills and a free-flowing action movie aspect to the game.
When I told people I was going to see the new True Crime, they had one question: will there be a fight against a dragon? The last game featured a somewhat infamous section where you fought a dragon, and gamers do not remember it fondly.
O'Connell places both hands in the air, as if taking a solemn oath. "You will not, at any point in the game, fight any type of mystical beast, including a dragon." We're sold. True Crime is coming fall of this year, for Xbox 360, PlayStation 3, and PC.
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LHC Will Be Shut Down In 2011 Because of "Mistake"
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Google Apps becomes a platform, gets its own app store
At the Campfire One event last night, Google launched the Google Apps Marketplace and demonstrated how external Web applications from other vendors can be integrated into Gmail, Google Calendar, Google Docs, and other services that are part of the search giant's Web-based productivity suite.
In the quest for data liberation, Google's hosted Web services have long offered a wide range of APIs for third-party developers. With the launch of the new marketplace, however, Google Apps for domains is opening up even further and enabling external software to expose its own functionality directly through Google's Web-based applications. This will make it possible for third-party software in the cloud to offer broad interoperability with Google Apps and very tight integration.
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EU Parliament Rejects ACTA In a 663 To 13 Vote
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Winning the war on cancer? US death rates show broad decline
President Nixon declared war on cancer in 1971 and, since then, the National Cancer Institute (part of the NIH) has funded research on prevention, surveillance, and treatments. But, despite the effort, progress has been elusive, leading to press reports in Newsweek, Fortune, and The New York Times suggesting that, at best, cancer is fighting us to a draw. But a new analysis of death rates, performed by staff at the American Cancer Society, indicates that cancer death rates peaked around 1990, and have been declining broadly since. As a result, they're now below where they started in 1970.
The dynamics in many specific populations are quite distinct. Relative to women, men started out with a higher age-standardized death rate, saw a more rapid increase, peaked a year earlier, and then have seen a far more dramatic decline. Various ethnic groups also had different trajectories, but all have shown declines in recent years. The trends have been more dramatic in younger populations as well.
The changes also vary based on cancer types. "The 2006 death rates for Hodgkin lymphoma in men, cervical cancer in women, and stomach cancer in both men and women were less than one-third of the 1970 rates," the authors conclude. In contrast, liver cancer death rates are increasing, as are pancreatic cancers in women, and melanoma and esophageal cancer in women. But, for 15 of the 19 cancers studied, rates have dropped.
The biggest factor in the change, according to the authors, is prevention: people are smoking less, and we should see continued improvements in this regard due to the decreased rates of smoking in adolescents. Mammograms, the Pap smear, and increased colonoscopy rates all account for drops in their relevant cancers, indicating that detection is also playing a role, while new treatments had impacts in lymphomas, leukemias, and testicular cancer.
There are a couple of take-home messages here. For one, we tend to expect success in the war on cancer to come in terms of treatments, but prevention and early detection are having a far more significant effect. But they take much longer; the oldest generations are missing out on the drop in smoking because the time-lags are so long. Finally, there's some indication that the rise in a few cancers may be tied to increased obesity, however, so there's no guarantee of continued success.
PLoS One, 2010. DOI: 10.1371/journal.pone.0009584 (About DOIs).
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Study Shows TV Makes Kids Fat, Computers Don't
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CodePlex refresh, FOSS projects more compatible with Windows
The CodePlex Foundation has announced the arrival of several new board members, including Jim Jagielski, the Chief Open Source Officer of SpringSource. Jagielski, who was one of the original cofounders of the Apache Software Foundation (ASF), brings a lot of credibility and leadership experience to the CodePlex Foundation.
When the CodePlex Foundation was established by Microsoft last year, an interim board of directors was assembled to help get the organization off the ground while permanent board members were being chosen. A number of the interim board members, including Novell's Mono project leader Miguel de Icaza, will be turning their seats over to new representatives. Former Microsoft open source evangelist Sam Ramji, currently VP of strategy at Sonoa, will be remaining on the board, along with Microsoft .NET Framework program manager Davies Boesch.
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Ex-Sun Chief Dishes Dirt On Gates, Jobs
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The top 10 geek anthems of all time
Professors Banning Laptops In the Lecture Hall
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<em>Rock Band 3</em> Officially Announced For Holiday 2010
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Linux Takes Over E-Voting In Australian State
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Puzzle In xkcd Book Finally Cracked
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The Value of BASIC As a First Programming Language
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feature: True story: the making of the Terminator's laser-sighted .45 pistol
One of the most striking images from The Terminator was the weapon he carried and used in his first attempt on Sarah Connor's life: the .45 Longslide, with laser sighting. Who can forget the scene in the gun shop? The gun was likewise such a striking presence on screen it was used on the film's poster. There are T-shirts dedicated to the gun.
Terminator was released in 1984, and while laser sights on weapons are common now, when the film was first shown the red laser was able to communicate something subtle and powerful to the audience: this is a machine, deadly accurate and futuristic. It made the Terminator seem other-worldly and terrifying. At a party during CES, Deputy Editor Jon Stokes and I bumped into some representatives from SureFire, a company that specializes in tactical flashlights. We talked about some of our favorite moments with technology in cinema, and The Terminator came up.
"We created that laser!" I was told. They told me the gentleman who built the prop was named Ed Reynolds, and he was still with the company. More than a little jazzed about bumping into a fun part of film history, we knew we had to get the full story behind the Terminator's gun.
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US Considers Some Free Wireless Broadband Service
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HTC lawsuit came after warning by Apple to handset makers
Apple COO Tim Cook's warning from early 2009 wasn't the only one that handset makers received before Apple sicced the lawyers on HTC last week. According to a research note from Oppenheimer analyst Yal Reiner, Apple began warning top executives at companies such as HTC and Motorola in January that it wasn't too happy about seeing allegedly iPhone-related IP showing up in proposed new products.
According to "industry checks," Cook's comments last January during the quarterly analyst call—that Apple "will not stand for having our IP ripped off, and we'll use whatever weapons that we have at our disposal"—were taken seriously by the likes of LG, Samsung, and even Nokia. Though the Palm Pre openly flaunted multitouch capabilities (what most handset makers believed were at the heart of Cook's warning), its sales numbers haven't proven to be much of a concern for Apple so far.
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US Gamers Spend $3.8 Billion On MMOs Yearly
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